Tuesday, December 9, 2008


Hello.. This one will be a little late because i (don't know about Drvarek) have much stuff to do for study and have not much free time. but it'll be here soon :)

Saturday, December 6, 2008

Another new game

I'm working on prototype of another cool new game. The theme is lines. If everything goes well it'll be a top down game where you guide a player to the exit (and maybe you pick up some stuff in the way) while enemies with lasers musn't detect you. The main trick will be in enemies lasers which will be all way around.

While this game is still much in development, evey I can't say if it will be fun to play.

Stay tuned and hope for monday release!

Monday, December 1, 2008

New game as a surprise :)


The game code porting is going slow, cause I really don't know to read DOS (~10 year old) C++ code. In meanwhile we made a cool little game that features mechanics of Lights Out, but with cool shaped maps and pentomino blocks (older brother of Tetris).

Get it here (shapes.zip):

Also, we're planning to make another cool game.
Stay tuned.

Monday, November 24, 2008

Poo Game Uploaded

New week, new game.
Stupidity was a reall challenge, but it turned out pretty good.

Download links:
Feel free to make mirrors.

Next project will be kinda different. We're planning on porting an old dos game to windows and then adding better resolution support, better graphics and sounds. Also, this project won't be limited to one week.

Tuesday, November 18, 2008

Fluid Wars 2.0 Uploaded

As I promised in previous post - a brand new game with tons of eye candy.


Monday, November 17, 2008

Something different

Hey. We were busy with real life for whole week and didn't have any time to work on our game, so the new game will be out next monday (it's still a game in a week, but with 1 week delay :)

But we have a little surprise - I've been working on a cool game with fluid mechanics and it'll be ready for download tommorow. I'm just giving it finishing touches.

Wednesday, November 12, 2008

Another bug fixed

Hey guys. I found another mistake (made by me) in designing the level 3
in the older version you can't get to the key... the ball doesn't want to go in the space where key is. :)
now i removed one brick and its OK. now these 6 levels we made can be finished.

once again sorry for bugs. it wasn't easy to make something with time we had..